Browsing Refresh! Conference - Presentations by Title
Now showing items 1-20 of 118
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A History of Art in a Science Museum
When the Exploratorium opened in 1969, its founder Frank Oppenheimer challenged the worlds of formal and informal education with a new kind of public learning center. Knowing the power of personal discovery - individual ... -
A System of Formal Notation for Scoring Works of Digital and Variable Media Art
(2005-10)This talk proposes a new approach to conceptualizing digital and media art forms. This theoretical approach will be explored through issues raised in the process of creating a formal declarative model for digital and media ... -
After Brunelleschi, after Alberti…
(2004) -
Ambientes Imersivos e participativos
(Brasília: IdA, 2005-09)Ambientes imersivos e participativos nesse texto são espaços que se utilizam do sistema computacional para promover uma ilusão perceptiva e que estimulam os sentidos do visitante através de aparatos multimidiáticos. Nos ... -
An Aesthetics of Play - or, How to Appreciate Interactive Fun
Moving towards an understanding of interactive fun, I posit the inclination towards a "cut and paste principle", or what can also be thought of as ‘hacking’, as a component in the "aesthetics of play", that is, the pleasures ... -
Archiving of Computer Games
The growing attention on computer games is great and more than justified, but for all the efforts to understand the games and to push them forward, attention on and access to the huge tradition of the works themselves is ... -
Art as Research / Artists as Inventors (Introduction to the Session)
Do “innovations” and “inventions” in the field of art differ from those in the field of technology and science? Do artists still contribute anything “new” to those fields of research – and did they ever in history? Which ... -
Art as Research / Artists as Inventors (Q&A session)
The panel consisted of the following presentations: • ‘Art as Research/ Artists as Inventors’ by Dieter Daniels; • ‘Richard Monkhouse & Peter Donebauer, and Development of the EMS Spectron and the Videokalos Image ... -
ARTS AND APPARATUS - Plea for the Dramatisation of an Interface - In Support of a Dramatics of the Difference
(Intersubjectivity: media metaphors, play & provocation - 6th international Vilém Flusser symposium - Budapest Hungary, 1997-03-15)In the world of metaphors in and around the net, the relation to life has become remarkable central. Biology as a discipline has occupied a leading role. If we look towards the autonomy of the ethics and aesthetics of the ... -
Between Form and Concept - The Positioning of Computer-Based Arts in the Late 1960s
Exhibitions as "Software” [The Jewish Museum, New York, 1970] and the "Tendencije" exhibitions [Zagreb, 1968/69/1973] proclaimed relations between computer generated or controlled artworks and specific artistic movements. ... -
Between Media and Art, or Media Art with and Against Art History
My talk will take up my earlier confrontation of Art History (in the form of Rosalind Krauss’s meditations on media art) and Media Studies (in the form of Lev Manovich’s historicization of new media in reference to various ... -
Biofeedback and the arts: listening as experimental practice
(2005-10)Since the 1960's biofeedback has been incorporated into cognitive science practice with experimental medical and therapeutic research involving both animal and human subjects. Concurrently, feedback was an important model ... -
Bridging Two Cultures: Towards an Interdisciplinary History of the Artist-Inventor and the Machine Artwork
This paper asserts the existence of a long tradition of practice which exploits electronic and mechanical technologies for cultural purposes. It is a quintessentially interdisciplinary practice that pursues technical ... -
CAVEs Projecting Imagination into Reality across High Speed Networks
Artists, researchers and scientists together can create a CAVE Automated Virtual Environment (CAVE) that can be shared between remote locations simultaneously. CAVE art collaborations are networked through Amsterdam, Linz, ... -
Collecting, Preserving and Archiving the Media Arts (Introduction to the Plenary Session)
Collections grow because of different influences such as art dealers, the art market, curators and currents in the international contemporary art scene. What are the conditions necessary for a wider consideration of media ... -
Computation, Aesthetics, and Representation: A Critical Examination of the "The Thesis of Computational Sufficiency & Explanation" and the Incorporation of "The Argument from Human Creativity"
This talk critically examines two theoretical proposals with respect to contemporary Philosophy of Mind and Aesthetics - The Thesis of Computational Sufficiency and Explanation” and what I refer to as “The Argument from ... -
Computer Games: Art in the 21st Century
The nature of art is rarely theorized according to its media, although people commonly define painting and sculptures as art, and "new media" references an elusive, ever-changing "media" as critical to defining its nature ...